Have you always wondered how to become a playtester for us? Playtesting is an important part of video game design and game development. It helps me know if there are any sticking points in my products and where I can improve. Find out how to become a playtester to help me make the best products possible!
Matthew Sprange of Mongoose Publishing joins us to discuss how he got into gaming, how he started Mongoose Publishing, and what inspired him to develop Traveller RPG into a modern sci-fi RPG. Find out about his future release plans!
Christopher Griffen of Mongoose Publishing sits down for a chat with us. We discuss his history with the Traveller RPG, the adventures, sourcebooks, and other titles he has written, such as Makergod and The Glorious Empire, and future plans for releasing more Traveller RPG adventures.
Ken Burnside and Mike Llaneza of Ad Astra Games join us to discuss how they got into role-playing games, what attracted them to the Traveller RPG, and what inspired them to create the Squadron Strike: Traveller 3D spaceship combat simulator.
John Watts of Independence Games joins us to discuss how he got started playing the Traveller RPG, how he started creating content for Cepheus Engine and tells us the history of Clement Sector, as well as his latest product, Rider, an old west RPG.
Omer Golan-Joel of Stellagama Publishing joins us to discuss Traveller, Cepheus Engine, These Star Are Ours, and his latest release Barbaric! Join us for an interesting and informative interview with a Cepheus Engine content creator!
Craig A Glesner of Thornwood-Daarnulud LLC chats with us about his love of the Traveller RPG, his history of gaming, and tells us about his book for Traveller 5, Herald Class Starships. This book features Traveller RPG spaceship deck plans and details for a noble's luxury yacht.